FAST RMX
Platform: Nintendo Switch
Publisher: Shin’en Multimedia
Genre: Future Racer
Status: Finished
- Contributed to track design and gameplay programming.
- Adjusted overall balancing and tweaked racing AI
- Overhauled vehicle balance and handling
- Debugging and quality assurance testing to prepare the game for Lotcheck + TRC.
- Managed age rating applications, price promotions, localizations and sales preparation.
FAST Racing NEO
Platform: Wii U
Publisher: Shin’en Multimedia (USA + EUR) / Arc System Works (Japan)
Genre: Future Racer
Status: Finished
- Implemented E-Commerce Functionality and DLC integration
- Contributed to track design and gameplay programming.
- Adjusted overall balancing and tweaked racing AI to perform better at higher speeds.
- Created the E-Manual and additional material.
- Debugging and quality assurance testing to prepare the game for Lotcheck + TRC.
- Managed age rating applications, price promotions, localizations and sales preparation.
Nano Assault NEO / Nano Assault NEO-X
Platform: PlayStation 4 / Wii U
Publisher: Shin’en Multimedia (USA + EUR) / Arc System Works (Japan)
Genre: Twin Stick Shooter
Status: Finished
- Contributed to gameplay programming.
- Made gameplay adjustments to improve learning curve and overall balancing.
- Created the E-Manual and additional material.
- Debugging and quality assurance testing to prepare the game for Lotcheck + TRC.
- Managed age rating applications, price promotions, localizations and sales preparation.
Art of Balance
Platform: Nintendo Switch + PlayStation 4 + Wii U
Publisher: Shin’en Multimedia (USA + EUR) / Arc System Works (Japan)
Genre: Physics Puzzler
Status: Finished
- Implemented online matchmaking and online multiplayer
- Sole UI programmer for most menus.
- Reworked the menu integration to allow for multi-device controls.
- Took ownership of game design and gameplay programming.
- Designed and implemented two additional multiplayer modes.
- Revisited and adjusted all levels to ensure playability with all input devices.
- Created the E-Manual and additional material.
- Debugging and quality assurance testing to prepare the game for final testing (Lotcheck + TRC).
- Managed age rating applications, price promotions, localizations and sales preparation.
Jett Rocket II – The Wrath of Taikai
Platform: Nintendo 3DS
Publisher: Shin’en Multimedia (USA + EUR) / Arc System Works (Japan)
Genre: 3D Jump & Run
Status: Finished
- Sole UI programmer for most menus.
- Worked together with the main programmer to design and implement additional gameplay mechanics.
- Designed and built most of the levels and all of the bonus levels.
- Created the E-Manual and additional material.
- Debugging and quality assurance testing to prepare the game for final testing (Lotcheck).
- Managed age rating applications, price promotions, localizations and sales preparation.
Nano Assault / Nano Assault EX
Platform: Nintendo 3DS
Publisher: Majesco Entertainment (Retail) / Shin’en Multimedia (Nintendo eShop)
Genre: Twin Stick Shooter
Status: Finished
- Worked together with the main programmer to design and implement additional gameplay mechanics.
- Designed and built half of the levels and made adjustments to the remaining levels to improve overall gameplay.
- Created the E-Manual and additional material.
- Debugging and quality assurance testing to prepare the game for final testing (Lotcheck).
- Managed age rating applications, price promotions, localizations and sales preparation.
Art of Balance Touch!
Platform: Nintendo 3DS
Publisher: Shin’en Multimedia (USA + EUR) / Arc System Works (Japan)
Genre: Physics Puzzler
Status: Finished
- Took ownership of game design and gameplay programming.
- Contributed to UI programming.
- Designed and built 100 additional levels including new game mechanics to freshen up the experience.
- Revisited and adjusted all levels to ensure playability with touch controls.
- Created the E-Manual and additional material.
- Debugging and quality assurance testing to prepare the game for final testing (Lotcheck).
- Managed age rating applications, price promotions, localizations and sales preparation.
Fun! Fun! Minigolf TOUCH!
Platform: Nintendo 3DS
Publisher: Shin’en Multimedia (USA + EUR) / Cyberfront (Japan)
Genre: Minigolf Game
Status: Finished
- Worked together with the main programmer to design and implement additional gameplay mechanics.
- Implementation of additional game mechanics and modes.
- Created the E-Manual and additional material.
- Debugging and quality assurance testing to prepare the game for final testing (Lotcheck).
- Managed age rating applications, price promotions, localizations and sales preparation.
FAST Racing League
Platform: Wii
Publisher: Shin’en Multimedia
Genre: Future Racer
Status: Finished
- Sole AI Programmer.
- Contributed to UI programming.
- Designed and built all levels of the game.
- Created the E-Manual and additional material.
- Debugging and quality assurance testing to prepare the game for final testing (Lotcheck).
- Managed age rating applications, price promotions, localizations and sales preparation.
Jett Rocket
Platform: Wii
Publisher: Shin’en Multimedia
Genre: 3D Jump & Run
Status: Finished
- Debugging and quality assurance testing to prepare the game for final testing (Lotcheck).
- Created the E-Manual and additional material.
- Lotcheck submission and production preparation.
- Managed age rating applications, price promotions, localizations and sales preparation.
Art of Balance
Platform: Wii
Publisher: Shin’en Multimedia
Genre: Physics Puzzler
Status: Finished
- Took ownership of game design and gameplay programming.
- Sole UI programmer for most menus.
- Designed and built 100 levels.
- Created the E-Manual and additional material.
- Debugging and quality assurance testing to prepare the game for final testing (Lotcheck).
- Managed age rating applications, price promotions, localizations and sales preparation.
Fun! Fun! Minigolf
Platform: Wii
Publisher: Shin’en Multimedia
Genre: Minigolf Game
Status: Finished
- Worked together with the main programmer to design and implement additional gameplay mechanics.
- Created the E-Manual and additional material.
- Debugging and quality assurance testing to prepare the game for final testing (Lotcheck).
- Managed age rating applications, price promotions, localizations and sales preparation.
Zenses Zen Garden
Platform: Nintendo DS
Publisher: The Game Factory / Knowledge Adventure Inc.
Genre: Puzzle Game
Status: Finished
- Designed and programmed all eight included puzzles games including all bonus rounds.
- Programmed random level generators for all included puzzle games.
- Writing of all project documentation for review by the publisher.
- Debugging and quality assurance testing to prepare the game for final testing (Lotcheck).
Zenses Rainforest
Platform: Nintendo DS
Publisher: The Game Factory / Knowledge Adventure Inc.
Genre: Puzzle Game
Status: Finished
- Designed and programmed five of the six included puzzles games and bonus rounds.
- Programmed random level generators for most of the included puzzle games.
- Writing of all project documentation for review by the publisher.
- Debugging and quality assurance testing to prepare the game for final testing (Lotcheck).
Zenses Ocean
Platform: Nintendo DS
Publisher: The Game Factory / Knowledge Adventure Inc.
Genre: Puzzle Game
Status: Finished
- Contributed to game design and balancing.
- Debugging and quality assurance testing to prepare the game for final testing (Lotcheck).
- Updating of all project documentation for review by the publisher.